GRIFFIN CHRISTOFFERSEN
Gryphon Dor Visuals
Projection Design
Stage Design
Installation Art
Graphic Design & Motion Media
Gryphon Dor
"creating liminal spaces for community gathering"
C.H.A.
C.H.A. is an exploration of synchronicities, light bending, and diffraction. Light patterns passing through a diffraction screen at exact angles create anomalies of diffracted light patterns. The patterns projected are inspired by a personal exploration of language through symbolism and glyphs creation.CHA (circumhorizontal arc) or FIre Rainbows is a reaction of ice crystals when the elevation of the sun is aligned properly with the earth above 58°.
We are our universe full of vibration created through thoughts, actions, and existence. Each human contains a personal vernacular of electrical vibration that we project through space every day. We constantly swirl down a river of reflection and vibration affected by millions of variables. I interpret my vibrational patterns through the creation of my glyph animations. The patterns projected through a diffraction screen create exponential light refractions and present unlimited possibilities of interacting with the universe beyond my own depending on the angle of perception.
Furball “PUF” is the unifying factor that creates interaction between the user and the patterns projected in C.H.A. When the viewer picks up the furball they can then control the visuals by twisting the patterns into infinite possibilities. The furball also controls the frequency, texture, and rate of a continuous loop of twenty birds' songs. When the furball is not in use the patterns and the sounds of the birds chirping are at a normal pace but when twisted on the three different axes the patterns and the sound evolve and sensitize. The furball
is an accessible and fun way for attendees to interact.
3D Modeling / Animation - Griffin Christoffersen
Concept, Design and Fabrication - Griffin Christoffersen
Featured at HypnoThesis: An AV exam for Berklee AV performance graduation
Frick Frack Black Jack
coming soon
3D Modeling - Griffin Christoffersen
The Commons
This work is an expanded version of an earlier installation called "The Common Room". The Commons is a safe place where attendees can explore amongst the different installation pieces in order to discover stories, interactive art, and more. Inspired to be a socially distanced interactive installation with three stations that are sanitized in between groups of attendees.
The first station featured a sitting area with a bookcase with black-out poetry books that also held nature-collaged infinity mirror installs.
The second station featured a sitting table for two with a synthesizer phone controlled by movement and a glitching CR-tv that attendees could alter using a magnet.
The third station was a sitting area viewing glitching picture frames and a spinning UV reactive Susan that you could draw on with a UV laser pointer.
The final station is an infinity mirror triangle center piece with LEDs backing cut-outs. This was included in the premier.
3D Modeling / Animation - Griffin Christoffersen
Concept and Design - Griffin Christoffersen
Infinity Mirror Books - Griffin Christoffersen, Erica Gaeta,
Featured at Soundz Organic Event Fall 2021
The Common Room
This work featured several animated projection mapped picture frames with a camera feed of the room glitching inside of the augmented projection mapped frames.
As well as a table with a two chairs next to it similar to a reading corner, on the table would be a lamp and a phone that would play a monophonic toned harmony, that would randomize every time the phone is picked up and placed down.
The phone also would change the various speed and in which the tones are played based on the angle in which the phone is held, created by an accelerometer connected to a circuit playground and a up-cycled piezo disc from an old phone.
This project would then be sent to various music and art festivals throughout the country as a proposal for grants to fund and expand upon the multi-sensory project.
3D Modeling / Animation - Griffin Christoffersen
Concept, Design and Fabrication - Griffin Christoffersen
Planned but never shown Mass Art BIG SHOW 2020 due to COVID
Electric Forest Installation
Electric forest is a annual large scale three day music and arts festival in Michigan. Robert Wilkinson and I designed and built an environment for festival attendees to explore and play within, while also housing the There You Glow vending booth. We had several sections each including there own dynamic.
First, We had an art gallery combined with our Inward Window installation. It gave a place for the viewer to admire artwork from live painters at the festival and relax around the meditative windows.
Second was the infinity mirrors. This was an area that used dual mirrors facing one another to create an infinity of images for viewers to play with the optical illusion of infinite space and multi dimensions.
Third, we featured a large scale mural painting by Ania Amador, that was created and then auctioned off during the festival. The area was surround by couches in order to give the festival attendees a place to relax, watch Ania paint and view the mural.
Last, is the vending booth in which we sold jewelry, clothes and artwork made by the There You Glow team.
Featured at:
Electric Forest 15'
3D Modeling - Griffin Christoffersen
Concept, Design and Fabrication - Griffin Christoffersen & Robert Wilkinson
Inward Windows
I use Inward Windows to transform environments into a relaxing meditative sanctuary through lighting and sculpture. In the often chaotic days of our lives I feel it is important to have a space that provides reflection The swirling colors on each window panel, glow and morph at night with back-lit LEDs. The overall formation is based off staggered triangles stack of windows so viewers on all sides may view the color changing panels. Robert Wilkinson and I collaborated in order to design, create and display these structures at various music and art festivals throughout the country.
Selected Feature's at:
Hulaween 14’-17'
Aura Vip lounge 15’
Purple Hatters Ball 15'
3D Modeling - Griffin Christoffersen
Concept, Design and Fabrication - Griffin Christoffersen & Robert Wilkinson
Hope Diamond Exhibit
While attending SCAD I was tasked with the challenge to design an exhibit with the intention of educating the attendee with information on how gem stones are created, the history of gem stones and the story of the Hope Diamond.
3D Modeling / Animation - Griffin Christoffersen
Concept, Design and Fabrication - Griffin Christoffersen